OnLightingBuildFailed

Called when a lighting build has failed (maybe called twice if cancelled)

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Editor.h

Include

#include "Editor.h"

Syntax

static FSimpleMulticastDelegate OnLightingBuildFailed;

Remarks

Called when a lighting build has failed (maybe called twice if cancelled)

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