Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Editor.h |
Include |
#include "Editor.h" |
static FSimpleMulticastDelegate PropertySelectionChange;
Within a property window, the currently selected item was changed.
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Editor.h |
Include |
#include "Editor.h" |
static FSimpleMulticastDelegate PropertySelectionChange;
Within a property window, the currently selected item was changed.