FEditorDirectories::LoadLastDirectories

Initializes the "LastDir" array with default directories for loading/saving files

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorDirectories.h

Include

#include "EditorDirectories.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorDirectories.cpp

Syntax

void LoadLastDirectories()

Remarks

Initializes the "LastDir" array with default directories for loading/saving files

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