Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/FileHelpers.h |
Include |
#include "FileHelpers.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/FileHelpers.cpp |
static void Import()
Presents the user with a file dialog for importing. If the import is not a merge (bMerging is false), AskSaveChanges() is called first.