FEditorFileUtils::Import

Presents the user with a file dialog for importing.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/FileHelpers.h

Include

#include "FileHelpers.h"

Source

/Engine/Source/Editor/UnrealEd/Private/FileHelpers.cpp

Syntax

static void Import()

Remarks

Presents the user with a file dialog for importing. If the import is not a merge (bMerging is false), AskSaveChanges() is called first.

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