FEditorFileUtils::IsLoadingStartupMap

Whether or not we're in the middle of loading the simple startup map

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/FileHelpers.h

Include

#include "FileHelpers.h"

Syntax

static bool IsLoadingStartupMap()

Remarks

Whether or not we're in the middle of loading the simple startup map

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