IsMapPackageAsset

Overload list

Windows
MacOS
Linux
Name Description

Public function Static

bool

 

IsMapPackageAsset

(
    const FString& ObjectPath
)

Helper function used to decide whether a package name is a map package or not.

Public function Static

bool

 

IsMapPackageAsset

(
    const FString& ObjectPath,
    FString& MapFilePath
)

Helper function used to decide whether a package name is a map package or not.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss