Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/FileHelpers.h |
Include |
#include "FileHelpers.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/FileHelpers.cpp |
Returns true if the specified map filename is valid for loading or saving. When returning false, OutErrorMessage is supplied with a display string describing the reason why the map name is invalid.