LoadMap

Overload list

Windows
MacOS
Linux
Name Description

Public function Static

bool

 

LoadMap()

Prompts the user to save the current map if necessary, the presents a load dialog and loads a new map if selected by the user.

Public function Static

bool

 

LoadMap

(
    const FString& Filename,
    bool LoadAsTemplate,
    const bool bShowProgress
)

Loads the specified map.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss