Deprecated
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorModeRegistry.h |
Include |
#include "EditorModeRegistry.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorModeRegistry.cpp |
FRegisteredModesChangedEvent & OnRegisteredModesChanged()
Event that is triggered whenever a mode is registered or unregistered