Deprecated
Use IBookmarkTypeTools::Get().CompactBookmarks
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h |
Include |
#include "EditorModeManager.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp |
static void CompactBookmarks
(
FEditorViewportClient * InViewportClient
)
Compacts the available bookmarks into mapped spaces. Does nothing if all valid bookmarks are already mapped.
Parameter |
Description |
---|---|
InViewportClient |
Level editor viewport client used to reference the world which owns the bookmarks. |