Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h |
Include |
#include "EditorModeManager.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp |
void DeactivateMode
(
FEditorModeID InID
)
Deactivates an editor mode.
Parameter |
Description |
---|---|
InID |
The ID of the editor mode to deactivate. |