FEditorModeTools::GetOverrideCursorVisibility
Get override cursor visibility settings
Module
|
UnrealEd
|
Header
|
/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h
|
Include
|
#include "EditorModeManager.h"
|
Source
|
/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp
|
bool GetOverrideCursorVisibility
(
bool & bWantsOverride,
bool & bHardwareCursorVisible,
bool bSoftwareCursorVisible
) const
Get override cursor visibility settings
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