| FEditorModeTools::GetSelectedActors()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h |
Include |
#include "EditorModeManager.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp |
virtual USelection * GetSelectedActors() const
Returns the set of selected actors.