Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h |
Include |
#include "EditorModeManager.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp |
bool HandleClick
(
FEditorViewportClient * InViewportClient,
HHitProxy * HitProxy,
const FViewportClick & Click
)
Notifies all active modes of mouse click messages.