Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h |
Include |
#include "EditorModeManager.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp |
void OnModeUnregistered
(
FEditorModeID ModeID
)
Removes the mode ID from the tools manager when a mode is unregistered