FEditorModeTools::SetPivotLocation

Sets the pivot locations

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h

Include

#include "EditorModeManager.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp

Syntax

void SetPivotLocation
(
    const FVector & Location,
    const bool bIncGridBase
)

Remarks

Sets the pivot locations

Parameters

Parameter

Description

Location

The location to set

bIncGridBase

Whether or not to also set the GridBase

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