Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h |
Include |
#include "EditorModeManager.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp |
bool ShouldShowModeToolbar() const
Whether or not the mode toolbar should be shown. If any active modes generated a toolbar this method will return true