Deprecated
Individual toolkit hosts, such as the level editor, should handle determining if they show a mode toolbox for hosted toolkits.
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h |
Include |
#include "EditorModeManager.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp |
bool ShouldShowModeToolbox() const
Whether or not the mode toolbox (where mode details panels and some tools are) should be shown.