Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h |
Include |
#include "EditorModeManager.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp |
bool UsesTransformWidget
(
FWidget::EWidgetMode CheckMode
) const
True if any active mode uses the passed in transform widget