Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include |
#include "EditorViewportClient.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
Apply the required cursor visibility states from the RequiredCursorVisibiltyAndAppearance struct
Parameter |
Description |
---|---|
View |
True - Set the position of the software cursor if being made visible. This defaults to FALSE. |