| FEditorViewportClient::CanDropObjectsAtCoordinates()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include |
#include "EditorViewportClient.h" |
virtual FDropQuery CanDropObjectsAtCoordinates
(
int32 MouseX,
int32 MouseY,
const FAssetData & AssetInfo
)
Checks the viewport to see if the given object can be dropped using the given mouse coordinates local to this viewport
Parameter |
Description |
---|---|
MouseX |
The position of the mouse's X coordinate |
MouseY |
The position of the mouse's Y coordinate |
AssetInfo |
Asset in question to be dropped |