FEditorViewportClient::ConvertMovementToDragRot

Converts a generic movement delta into drag/rotation deltas based on the viewport and keys held down.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h

Include

#include "EditorViewportClient.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp

Syntax

void ConvertMovementToDragRot
(
    const FVector & InDelta,
    FVector & InDragDelta,
    FRotator & InRotDelta
) const

Remarks

Converts a generic movement delta into drag/rotation deltas based on the viewport and keys held down.

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