Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include |
#include "EditorViewportClient.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
void DrawBoundingBox
(
FBox & Box,
FCanvas * InCanvas,
const FSceneView * InView,
const FViewport * InViewport,
const FLinearColor & InColor,
const bool bInDrawBracket,
const FString & InLabelText
)