FEditorViewportClient::GetViewModeParamNameMap

Returns the map allowing to convert from the viewmode param to a name.

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MacOS
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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h

Include

#include "EditorViewportClient.h"

Syntax

TMap< int32, FName > & GetViewModeParamNameMap()

Remarks

Returns the map allowing to convert from the viewmode param to a name.

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