FEditorViewportClient::GetViewTransform

Gets ViewportCameraTransform object for the current viewport type

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h

Include

#include "EditorViewportClient.h"

Syntax

FViewportCameraTransform & GetViewTransform()

Remarks

Gets ViewportCameraTransform object for the current viewport type

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