Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include |
#include "EditorViewportClient.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
bool InputTakeScreenshot
(
FViewport * Viewport,
FKey Key,
EInputEvent Event
)
Implements screenshot capture for editor viewports. Should be called by derived class' InputKey.
Implements screenshot capture for editor viewports.