FEditorViewportClient::Invalidate

Invalidates this viewport and optionally child views.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h

Include

#include "EditorViewportClient.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp

Syntax

void Invalidate
(
    bool bInvalidateChildViews,
    bool bInvalidateHitProxies
)

Remarks

Invalidates this viewport and optionally child views.

Parameters

Parameter

Description

bInvalidateChildViews

[opt] If true (the default), invalidate views that see this viewport as their parent.

bInvalidateHitProxies

[opt] If true (the default), invalidates cached hit proxies too.

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