FEditorViewportClient::IsFlightCameraActive

Returns whether or not the flight camera is active

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h

Include

#include "EditorViewportClient.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp

Syntax

bool IsFlightCameraActive() const

Remarks

Returns whether or not the flight camera is active

Returns

true if the flight camera is active

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