FEditorViewportClient::IsTracking

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h

Include

#include "EditorViewportClient.h"

Syntax

bool IsTracking() const

Returns

true if a mouse button is down and it's movement being tracked for operations inside the viewport

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