Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include |
#include "EditorViewportClient.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
bool PopRealtimeOverride()
Removes the last added realtime override. WARNING: it's recommended to use RemoveRealtimeOverride to prevent removing an override that belongs to another systems than yours.
Whether there was any realtime override to be popped.