Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include |
#include "EditorViewportClient.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
void ProcessDoubleClickInViewport
(
const struct FInputEventState & InputState,
FSceneView & View
)
Handles double clicking in the viewport
Parameter |
Description |
---|---|
InputState |
The mouse and keyboard input state at the time the click happened |
View |
The view of the scene in this viewport |