Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include |
#include "EditorViewportClient.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
void RenderDragTool
(
const FSceneView * View,
FCanvas * Canvas
)
Render the drag tool in the viewport