Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include |
#include "EditorViewportClient.h" |
Sets the look at location of the viewports camera for orbit *
Parameter |
Description |
---|---|
LookAt |
The new look at location |
bRecalulateView |
If true, will recalculate view location and rotation to look at the new point immediatley |