FEditorViewportClient::SetRealtime

Windows
MacOS
Linux

Deprecated

  • SetRealtime no longer takes in bStoreCurrentValue parameter. For temporary overrides use AddRealtimeOverride

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h

Include

#include "EditorViewportClient.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp

Syntax

void SetRealtime
(
    bool bInRealtime,
    bool bStoreCurrentValue
)

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