FEditorViewportClient::TakeScreenshot

Takes the screenshot capture, this is called by keybinded events as well InputTakeScreenshot

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h

Include

#include "EditorViewportClient.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp

Syntax

void TakeScreenshot
(
    FViewport * Viewport,
    bool bInvalidateViewport
)

Remarks

Takes the screenshot capture, this is called by keybinded events as well InputTakeScreenshot

Parameters

Parameter

Description

Viewport

The viewport to take a screenshot of.

bInvalidateViewport

Some methods already invalidate the viewport before calling this method.

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