| TSharedFromThis
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/EditorViewportCommands.h |
Include |
#include "EditorViewportCommands.h" |
class FEditorViewportCommands : public TCommands< FEditorViewportCommands >
Class containing commands for editor viewport actions common to all viewports
Name | Description | ||
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TSharedPtr< FUI... |
Back |
Changes the viewport to back view |
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TSharedPtr< FUI... |
Bottom |
Changes the viewport to bottom view |
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TSharedPtr< FUI... |
CollisionPawn |
Collision Draw Mode |
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TSharedPtr< FUI... |
CollisionVisibility |
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TSharedPtr< FUI... |
CycleTransformGizmoCoordSystem |
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TSharedPtr< FUI... |
CycleTransformGizmos |
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TSharedPtr< FUI... |
DecrementPositionGridSize |
Allows the grid size setting to by changed by one |
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TSharedPtr< FUI... |
DecrementRotationGridSize |
Allows the rotation grid size setting to by changed by one |
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TSharedPtr< FUI... |
DetailLightingMode |
Changes the viewport to detail lighting mode |
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TSharedPtr< FUI... |
ExpandTransformWidget |
Expand the level editor transform widget |
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TSharedPtr< FUI... |
FocusViewportToSelection |
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TSharedPtr< FUI... |
Front |
Changes the viewport to front view |
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TSharedPtr< FUI... |
GroupLODColorationMode |
Shows the group menu item for LOD and HLOD coloration modes |
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TSharedPtr< FUI... |
HLODColorationMode |
Changes the viewport to HLOD index coloration mode |
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TSharedPtr< FUI... |
IncrementPositionGridSize |
Allows the grid size setting to by changed by one |
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TSharedPtr< FUI... |
IncrementRotationGridSize |
Allows the rotation grid size setting to by changed by one |
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TSharedPtr< FUI... |
Layer2DSnap |
Enables or disables snapping to a 2D layer |
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TSharedPtr< FUI... |
Left |
Changes the viewport to left view |
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TSharedPtr< FUI... |
LightComplexityMode |
Changes the viewport to light complextiy mode |
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TSharedPtr< FUI... |
LightingOnlyMode |
Changes the viewport to lighting only |
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TSharedPtr< FUI... |
LightmapDensityMode |
Changes the viewport to lightmap density mode |
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TSharedPtr< FUI... |
LitMode |
Changes the viewport to lit mode |
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TSharedPtr< FUI... |
LocationGridSnap |
Grid commandsEnables or disables snapping to the grid when dragging objects around |
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TSharedPtr< FUI... |
LODColorationMode |
Changes the viewport to LOD index coloration mode |
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TSharedPtr< FUI... |
Next |
Rotate through viewport view options |
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TSharedPtr< FUI... |
Perspective |
Changes the viewport to perspective view |
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TSharedPtr< FUI... |
QuadOverdrawMode |
Changes the viewport to quad overdraw mode |
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TSharedPtr< FUI... |
ReflectionOverrideMode |
Changes the viewport to reflection override mode |
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TSharedPtr< FUI... |
RelativeCoordinateSystem_Local |
Local relative coordinate system |
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TSharedPtr< FUI... |
RelativeCoordinateSystem_World |
World relative coordinate system |
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TSharedPtr< FUI... |
RequiredTextureResolutionMode |
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TSharedPtr< FUI... |
RequiredTextureResolutionSingle |
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TSharedPtr< FUI... |
Right |
Changes the viewport to right view |
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TSharedPtr< FUI... |
RotateMode |
Rotate Mode |
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TSharedPtr< FUI... |
RotationGridSnap |
Enables or disables snapping to a rotational grid while rotating objects |
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TSharedPtr< FUI... |
ScaleGridSnap |
Enables or disables snapping to a scaling grid while scaling objects |
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TSharedPtr< FUI... |
ScaleMode |
Scale Mode |
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TSharedPtr< FUI... |
ScreenCapture |
Command to capture screen |
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TSharedPtr< FUI... |
ScreenCaptureForProjectThumbnail |
Captures the viewport and updates the project thumbnail png file |
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TSharedPtr< FUI... |
ShaderComplexityMode |
Changes the viewport to shader complexity mode |
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TSharedPtr< FUI... |
ShaderComplexityWithQuadOverdrawMode |
Changes the viewport to shader complexity with quad overdraw mode |
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TSharedPtr< FUI... |
ShrinkTransformWidget |
Shrink the level editor transform widget |
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TSharedPtr< FUI... |
StationaryLightOverlapMode |
Changes the viewport to stationary light overlap mode |
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TSharedPtr< FUI... |
SurfaceSnapping |
Enables or disables snapping to surfaces when dragging in the viewport |
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TSharedPtr< FUI... |
TexStreamAccMaterialTextureScaleAll |
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TSharedPtr< FUI... |
TexStreamAccMaterialTextureScaleMode |
Changes the viewport to material texture scale accuracy mode |
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TSharedPtr< FUI... |
TexStreamAccMaterialTextureScaleSingle |
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TSharedPtr< FUI... |
TexStreamAccMeshUVDensityAll |
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TSharedPtr< FUI... |
TexStreamAccMeshUVDensityMode |
Changes the viewport to mesh UV density accuracy view mode |
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TSharedPtr< FUI... |
TexStreamAccMeshUVDensitySingle |
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TSharedPtr< FUI... |
TexStreamAccPrimitiveDistanceMode |
Changes the viewport to primitive distance accuracy mode |
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TSharedPtr< FUI... |
ToggleAutoExposure |
Toggle automatic exposure |
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TSharedPtr< FUI... |
ToggleFPS |
Toggles showing fps in the viewport |
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TSharedPtr< FUI... |
ToggleInGameExposure |
Toggle game settings exposure |
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TSharedPtr< FUI... |
ToggleRealTime |
Toggles realtime rendering in the viewport |
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TSharedPtr< FUI... |
ToggleStats |
Toggles showing stats in the viewport |
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TSharedPtr< FUI... |
Top |
Changes the viewport to top view |
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TSharedPtr< FUI... |
TranslateMode |
Translate Mode |
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TSharedPtr< FUI... |
TranslateRotate2DMode |
TranslateRotate Mode |
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TSharedPtr< FUI... |
TranslateRotateMode |
TranslateRotate Mode |
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TSharedPtr< FUI... |
UnlitMode |
Changes the viewport to unlit mode |
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TSharedPtr< FUI... |
ViewportConfig_FourPanes2x2 |
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TSharedPtr< FUI... |
ViewportConfig_FourPanesBottom |
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TSharedPtr< FUI... |
ViewportConfig_FourPanesLeft |
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TSharedPtr< FUI... |
ViewportConfig_FourPanesRight |
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TSharedPtr< FUI... |
ViewportConfig_FourPanesTop |
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TSharedPtr< FUI... |
ViewportConfig_OnePane |
Viewport pane configurations |
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TSharedPtr< FUI... |
ViewportConfig_ThreePanesBottom |
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TSharedPtr< FUI... |
ViewportConfig_ThreePanesLeft |
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TSharedPtr< FUI... |
ViewportConfig_ThreePanesRight |
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TSharedPtr< FUI... |
ViewportConfig_ThreePanesTop |
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TSharedPtr< FUI... |
ViewportConfig_TwoPanesH |
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TSharedPtr< FUI... |
ViewportConfig_TwoPanesV |
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TSharedPtr< FUI... |
VisualizeBufferMode |
Changes the viewport to visualize the buffer content |
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TSharedPtr< FUI... |
WireframeMode |
Changes the viewport to wireframe |
Name | Description | |
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FEditorViewportCommands() |
Name | Description | ||
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RegisterCommands() |
Registers our commands with the binding system |