Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include |
#include "EditorViewportClient.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
static void BeginFrame()
Begins the frame for capturing using statements. If nothing is logged between the begin and end frame we reset the last using tracking variable in EndFrame.