FEditorViewportStats::Used

Used commits a single usage record for whichever category is sent to it.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h

Include

#include "EditorViewportClient.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp

Syntax

static void Used
(
    Category InCategory
)

Remarks

Used commits a single usage record for whichever category is sent to it.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss