Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorViewportTabContent.h |
Include |
#include "EditorViewportTabContent.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorViewportTabContent.cpp |
TSharedPtr< class FEditorViewportLayout > ConstructViewportLayoutByTypeName
(
const FName & TypeName,
bool bSwitchingLayouts
)