FEditorViewportTabContent::Initialize

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportTabContent.h

Include

#include "EditorViewportTabContent.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorViewportTabContent.cpp

Syntax

void Initialize
(
    TFunction< TSharedRef< SEditorViewport >(void)> Func,
    TSharedPtr< SDockTab > InParentTab,
    const FString & InLayoutString
)

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