FFbxCurvesAPI::GetConvertedTransformCurveData

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h

Include

#include "FbxImporter.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxCurveDataImport.cpp

Syntax

void GetConvertedTransformCurveData
(
    const FString & NodeName,
    FRichCurve & TranslationX,
    FRichCurve & TranslationY,
    FRichCurve & TranslationZ,
    FRichCurve & EulerRotationX,
    FRichCurve & EulerRotationY,
    FRichCurve & EulerRotationZ,
    FRichCurve & ScaleX,
    FRichCurve & ScaleY,
    FRichCurve & ScaleZ,
    FTransform & DefaultTransform,
    bool bUseSequencerCurve,
    float UniformScale
) const

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