Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
Include |
#include "FbxImporter.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxCurveDataImport.cpp |
This one should be use only by the sequencer the key tangents data is transform to fit the expected data we have in the old matinee code.