References
Module
UnrealEd
Header
/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h
Include
#include "FbxImporter.h"
Source
/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxUtilsImport.cpp
Syntax
static FVector ConvertRotationToFVect( FbxQuaternion Quaternion, bool bInvertRot)