FFbxImporter::ConsolidateMovementTrackInterpModes

As movement tracks in Unreal cannot have differing interpolation modes for position & rotation, we consolidate the two modes here.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h

Include

#include "FbxImporter.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMatineeImport.cpp

Syntax

void ConsolidateMovementTrackInterpModes
(
    UInterpTrackMove * MovementTrack
)

Remarks

As movement tracks in Unreal cannot have differing interpolation modes for position & rotation, we consolidate the two modes here.

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