Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
Include |
#include "FbxImporter.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMatineeImport.cpp |
void ConsolidateMovementTrackInterpModes
(
UInterpTrackMove * MovementTrack
)
As movement tracks in Unreal cannot have differing interpolation modes for position & rotation, we consolidate the two modes here.