Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
Include |
#include "FbxImporter.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSkeletalMeshImport.cpp |
bool FacesAreSmoothlyConnected
(
FSkeletalMeshImportData & ImportData,
int32 Face1,
int32 Face2
)
Check if two faces belongs to same smoothing group
bool true if two faces belongs to same group
Parameter |
Description |
---|---|
ImportData |
|
Face1 |
one face of the skeletal mesh |
Face2 |
another face |