FFbxImporter::FacesAreSmoothlyConnected

Check if two faces belongs to same smoothing group

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h

Include

#include "FbxImporter.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSkeletalMeshImport.cpp

Syntax

bool FacesAreSmoothlyConnected
(
    FSkeletalMeshImportData & ImportData,
    int32 Face1,
    int32 Face2
)

Remarks

Check if two faces belongs to same smoothing group

Returns

bool true if two faces belongs to same group

Parameters

Parameter

Description

ImportData

Face1

one face of the skeletal mesh

Face2

another face

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