Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
Include |
#include "FbxImporter.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp |
FbxNode * FindLODGroupNode
(
FbxNode * NodeLodGroup,
int32 LodIndex,
FbxNode * NodeToFind
)
Find the first node containing a mesh attribute for the specified LOD index.
Parameter |
Description |
---|---|
NodeLodGroup |
The LOD group fbx node |
LodIndex |
The index of the LOD we search the mesh node |