Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
Include |
#include "FbxImporter.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/SkeletalMeshEdit.cpp |
FbxTimeSpan GetAnimationTimeSpan
(
FbxNode * RootNode,
FbxAnimStack * AnimStack
)
Get Animation Time Span - duration of the animation