References
Module
UnrealEd
Header
/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h
Include
#include "FbxImporter.h"
Source
/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMaterialImport.cpp
Syntax
FString GetMaterialBasePackageName( const FString & MaterialFullName) const