Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
Include |
#include "FbxImporter.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp |
FbxNode * GetRootSkeleton
(
FbxNode * Link
)
Get Unreal skeleton root from the FBX skeleton node. Mesh and dummy can be used as skeleton.
Parameter |
Description |
---|---|
Link |
one FBX skeleton node |