FFbxImporter::GetRootSkeleton

Get Unreal skeleton root from the FBX skeleton node. Mesh and dummy can be used as skeleton.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h

Include

#include "FbxImporter.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp

Syntax

FbxNode * GetRootSkeleton
(
    FbxNode * Link
)

Remarks

Get Unreal skeleton root from the FBX skeleton node. Mesh and dummy can be used as skeleton.

Parameters

Parameter

Description

Link

one FBX skeleton node

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