Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
Include |
#include "FbxImporter.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMatineeImport.cpp |
void ImportAnimatedProperty
(
float * Value,
const TCHAR * ValueName,
UInterpGroupInst * MatineeGroup,
const float FbxValue,
FbxProperty Property,
bool bImportFOV,
FbxCamera * Camera
)
Imports a FBX animated value into a property track of a Matinee group.